![]() GPU Ocelot can be compiled without CUDA device drivers installed if you wish to use the Emulator or LLVM backends. This response may be too late, but it's worth noting anyway. This is mostly found with device-host interaction.Īnd as you mentioned, prepare for some slow execution. There's also an LLVM translator, it would be interesting to test if it's more fast than when using -deviceemu.īe careful when you're programming using -deviceemu as there are operations that nvcc will accept while in emulation mode but not when actually running on a GPU. You can check also gpuocelot project which is a true emulator in the sense that PTX (bytecode in which CUDA code is converted to) will be emulated. I you use one of these very old versions of CUDA, make sure to use -deviceemu when compiling with nvcc. ![]() ![]() The CUDA toolkit had one built into it until the CUDA 3.0 release cycle. ![]()
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